-- GENERATED SPELL FOR [Wandering Forest Walker] --


function spell0_7584(pUnit, Event) --@Regrowth,n/a--
pUnit:FullCastSpellOnTarget(16561,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_7584', 23000, 1)
end

function Sorts_7584(pUnit, Event)
local choix_sorts_7584 = math.random(0, 0)
if choix_sorts_7584 == 0 then
pUnit:RegisterEvent('spell0_7584', 1, 1)
end
end

function mob7584_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_7584', math.random(1500, 3000), 1)
end

function mob7584_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob7584_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob7584_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(7584, 1, 'mob7584_Action')
RegisterUnitEvent(7584, 2, 'mob7584_Leave')
RegisterUnitEvent(7584, 3, 'mob7584_Kill')
RegisterUnitEvent(7584, 4, 'mob7584_Die')
